On August 12, 2014 at the gamescom 2014 Xbox news briefing, Hi-Rez Studios announced that SMITE, the acclaimed free-to-play 3rd Person Action MOBA for the PC, will arrive on Xbox One. Today, more information has been released about the release of the title for Xbox One.
– Conquest is the main mode of the game, featuring a regular 3 lane MOBA style map. It is considered to be the toughest and most competitive of the modes, and is advised only for those well experienced at the game. If Smite was to become the next competitive eSports title for Xbox, it is most likely that Conquest would also be the most common game mode played competitively.
– Arena is one of the most popular gamemodes and is played 5 versus 5 with minions and side-objectives including buff camps. However, rather than having lanes, the map mainly consists of an open area. Minions of both sides spawn and attempt to enter the portal located on the front of the enemy base. Rather than a single end objective, in Arena each team begins with 500 points, with the goal being to reduce your enemy’s score to 0 by killing their players and minions, or escorting your own side’s minions and periodically spawning siege towers to the enemy portal.
– Joust mode offers just one lane with one tower and a phoenix on each side and you are grouped up with 2 allies against 3 other players, but beyond this it plays in a very similar way to the conquest game mode, complete with a rudimentary jungle. There is also a League Joust mode, and it only allows solo players, who must fight one on one.
– Assault is a game mode that is based on the ARAM (All Random All Mid) custom match mode from other MoBA titles such as League of Legends. Each player is assigned a random god and they are all taking charge in one lane with the inability to recall back to base, so the only way to buy items from the shop, is to die. The objective is similar to that of Conquest, destroy the enemy team’s 2 towers, Phoenix and their Titan.
– Siege is similar to Conquest with two lanes, two towers and a Phoenix per lane and a Titan plus a jungle in between the lanes. But unlike Conquest, there is less emphasis in gathering gold/experience to become stronger and more in taking down enemy objectives as soon as possible. To do this there is a special super minion called Siege Juggernaut, which is more resistant, twice as fast as regular minions, deals bonus damage to structures and allows allied gods to quickly teleport to its position. To spawn one, a team needs to fill a counter of 100 points by either killing enemy players (+5 points each), killing enemy minions (+1 each) or clearing neutral camps (+9 each). Once spawned, the Siege Juggernaut will constantly move forward, attacking any enemy units in its path while prioritizing structures. In this mode there is also a special neutral monster, the Wild Juggernaut, which if slain will instantly spawn a friendly Siege Juggernaut, separate from the counter, allowing for two to coexist.
What makes SMITE different?
SMITE takes all of the strategy of the top MOBA games and adds another layer of difficulty by putting you into the action! Unlike most MOBA games, SMITE offers players the chance to experience the MOBA genre they know and love from a third-person perspective. This unique perspective allows for an extremely immersive experience unlike any other game in the genre. While this doesn’t sound like such a big change, once you play it you will understand! All of these things added together is what has gaming websites everywhere continually rating SMITE as one of the best MOBA games available!
Will Smite become the next big eSports title?
Smite has already proven to be an extremely popular title on the PC as an eSport. From 9th–11th January 2015, Hi-Rez Studios hosted the first Smite World Championships. Teams from around the word competed in the tournament with a prize pool of an impressive $2.6 million, which at the time was the third-highest in esports, behind the third and fourth DotA 2 International tournaments, and just slightly ahead of the League of Legends World Championships.
This just shows how much potential Smite has to become a largely popular eSports title on Xbox One. If the console community shows enough support for this title, in return we may see Hi-Rez Studios put in the time and money to make it become possibly one of the most popular titles for Xbox One, rivalling some of the largest such as Call of Duty and Halo.
However, this all depends on if the game mechanics work just as well on console as it does on PC.
Todd Harris, Chief Operating Officer of Hi-Rez Studios said “SMITE’s high-action gameplay makes it unique among leading MOBAs in that it is incredibly fun and engaging to play on a console controller. The Xbox One provides the perfect platform for us to bring the Battleground of the Gods to console gamers around the world.” – If this is true, we may be seeing the start of the next big eSport title.
An advantage that will help Smite grow into possibly the next big eSport for Xbox is the fact that it is Free to Play. This offers huge potential for players around the world to download the game and play instantly with their friends. However, ingame purchases such as skins will be made available similarly to the PC version.
Transfer from PC to Xbox
PC players also have the chance to transfer their progress from PC to Xbox in order for them to have the opportunity to try out the Console experience right from where they left off!
More information is to be released about the Xbox version so stay tuned for updates!
You can subscribe to Smite on Youtube to claim your very own Water Dancer Nu Wa skin.
You may also sign up to the Smite Xbox One Beta here.
Do you believe Smite can become a competitive eSport on console? Let us know in the comments below.